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Polygonal Mind - Recap year 2019

12/11/2019

2 Comments

 
OVERVIEW
Polygonal Mind has experienced a great change in the last year. We worked with amazing people inside and outside the office, giving us a lot of experience and variety of knowledge that we can apply to our own creations. Here you have some highlights!
Company Growth
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This year our team has grown from 3 to 8 employees. We also moved to a bigger, brighter office. We can now have extra space for our 3D printing machines, a whiteboard and, of course, to play VR without breaking anything.
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Beat Saber: avatar & environment
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The guys at Beat Games reached out to us to create an avatar to their trailer for announcing the Monstercat x Rocket League music pack, so we created an appealing character with all the personality of the game.
Later on the year we also worked on the Green Day music Pack that was announced during the Game Awards. 
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Hey guys, we're amazed to see how incredible our avatar looks inside the latest @BeatSaber trailer! □ #characterdesign pic.twitter.com/FAd2h9E4hj

— Polygonal Mind (@polygonalmind) November 18, 2019
Totally Reliable Delivery Service
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We worked with We're Five Games team for their game Totally Reliable Delivery Service, an open world multiplayer physics game about terrible delivery drivers. We were in charge of the visuals: characters, skins, vehicles, props, environment, etc. 
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100 Avatars
Back in 2018 we decided to create 100 avatars in 100 days, 1 per day, as a studio challenge. Once we get them all, we decided to give them for free so people could use them.

VRChat community resulted to be the greatest fan community behind those avatars, and they keep using them everyday! VRChat team promoted them several times.
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We have contacted with other metaverse platforms to implement our avatars, like LIV and Exokit.

During 2020 all this characters will be released as open source avatars.
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Last year we made 100 characters in 100 days, here is the compilation with all of them, hope you like it :-) #indiedev #gamedev #VR #characterdesign #3Dart #characterart pic.twitter.com/P4nJQOoOg9

— Polygonal Mind (@polygonalmind) July 5, 2019
Yeti Rush
As a studio we always wanted to develop our own game, and this year, we started to develop it. Yeti Rush is a multiplayer racing mobile game, where it's all about yetis sliding through different maps while eating cookies. We developed the entire game, from scratch to what it's now. We got some help with music, effects and 2D designs. The game has billions of yeti variations, so no player will have the same yeti!
Coming early 2020
​www.yetirush.com
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Decentraland
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We started to develop for Decentraland a year ago and we already have worked in more than 8 projects, for clients and for ourselves. Here are the best ones so far:
  • Content Creator Contest
We presented this composition where a giant dragon crosses the scene. People got amazed for the creativity because we were limited by their provided assets. 3rd prize.
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  • Aetherian Blockchain Museum
A huge cyberpunk looking museum with the capacity of 4 open spaces to show different collections and a spaceship that transports people around the tower.
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  • Escape Room
For a Decentraland gamejam, we built a bunker themed escape room in 1 LAND, where you can play with friends to try to escape while solving puzzles. We won the 3rd prize.
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Physera
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Mobile App for helping people with their workout, they offer a huge variety of therapeutic exercises and how to do them.
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We made the 3D human low-poly avatars and exercise animations, so you know exactly how a movement is performed.

The app is free to download and is already available on iOS and Android.
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Undeflow
Daniel knew Triple Hill during the Erasmus for young entrepreneurs program in Košice, Slovakia.
​We helped them with art consultancy for their game; Underflow, changing the units design.

​Awesome people and great work!
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Recluse
This is a prototype made along with ​Crescent Moon Games, is a Horror / Sci-Fi game placed in the early 80's with CGS inspired graphics.
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Free Assets: Office Pack
We started a new section for our website, with the mission to gift 3D art we don't use any more.

​The first one is the Office Pack, which includes 60 props and 29 characters, originally all this content was made during a gamejam.
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Erasmus for Young Entrepreneurs program
This is an exchange program that lasts from 1 to 3 months. It's focused for new ​proactive entrepreneurs, It's a valuable experience and we encourage you to try it out, because it'll help you to reach new contacts, opportunities, experience and skills. 
  • As a new entrepreneur - Slovakia
Daniel went to Slovakia during 1 month to learn from a game development studio: Triple Hill, where he helped with some art consultancy and learned a lot about high-end game development.
  • As a host entrepreneur - Denmark
Simon came from Denmark for 1 month to learn new techniques and workflow methods used inside the studio while teaching us some code optimization.
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EVENTS
  • Gamelab.
This event was fantastic for us, we talked with amazing people that taught us some important lessons about the videogames industry and made great business connection.
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  • GDS assistance
We went to Prague to meet some of the most important VR and Metaverse developers.
​We also received a lot of feedback to improve Yeti Rush. 
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APPEAR ON MEDIA
  • TV: La 2 - Fábrica de Ideas.
A national spanish television (La 2) came to interview us at the office to discuss about what we do.
3:44-4:54
http://www.rtve.es/alacarta/videos/fabrica-de-ideas/fdi-pgm1-incuba/5403217/
  • RADIO: Aragon Radio
We also received a visit from our local TV, Aragon Radio, for game-related development we were doing.
http://www.aragonradio.es/podcast/emision/polygonal-mind-una-empresa-aragonesa-de-creacion-de-videojuegos-de-primer-nivel
  • PODCAST: The BlockRunner - EP 25
The Blockrunner, one of the most important Blockchain and Metaverse podcast had a session with Daniel to have a talk about these topics.
https://www.theblockrunner.com/podcast/daniel-garcia-polygonalmind-com
  • STREAMING: Decentraland - Twitch
Decentraland had another session featuring Daniel, where he explains how to make optimized Low-Poly 3D art for this platform.
Discord creation
We made a Discord channel so we could treat with everyone interested in our work in a more efficient way. We think Discord is a great tool for communication and therefore we'll continue working with it, for public discussions and private development.
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CHAT WITH US

CONCLUSION
This has been a really good year for us, probably the better year for the history of Polygonal Mind. Can't wait to see what 2020 has prepared for us.

Happy New Year from the whole team and we hope to see you here again,
thanks for your time!
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