Blog |
Maya overview Viewport The viewport is where the magic happens: it's the space where you visualize all the meshes and perform all the operations regarding them.
Viewport Tools
Snaps Show and Hide Meshes
Outliner Shelves A shelf is a quick access space to tools and premade scripts by the user. ![]()
How to install a custom shelf on Mac Go to the directory: /Applications/Autodesk/mayaLT2019/Maya.app/Contents/scripts/shelves How to Install a custom shelf on Windows Go to the directory: C:\Program Files\Autodesk\MayaLT2018\scripts\shelves Modeling Tools
Materials To add a material to a 3D object do a RC on it and look for the material. If you wanna modify it's values you can do on the attribute editor, here you will be able to add a texture to the material. The Hypershade allows you to see all the shaders in the scene and also have even more control over them. Layer Editor
MAYA Hotkeys Transformation Tools Selection
Extra spicy hotkeys
UVs These are used to apply textures properly to the 3D model. Here are the ways to generate UVs within maya. The most used in the studio are: The most used tools are:
The UV editor window uses the same shortcuts as the main viewport. We hope it was helpful and you could learn something new! Feedback is welcome, if you find something we should add or change please let us know! We're very active on Twitter Post by: Daniel @toxsamDaniel García (aka Toxsam) is the founder and creative director at Polygonal Mind. Alex @VontadehAlejandro Bielsa is a junior 3D artist working at Polygonal Mind's in-house team.
0 Comments
Leave a Reply. |
Categories
All
Archives
December 2020
|