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Case Study
September 28, 2023
Avastars: turning a PFP project into interoperable VRM avatars
Dive into the process of creating Avastars as interoperable 3D VRM avatars
Avatars
blendshapes
vrm
Blender
Zbrush
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Tutorial
August 7, 2023
Creating a VRChat avatar with blend shapes visemes
Add more realism to your avatars with expressive facial movements
Avatars
Blender
Unity
blendshapes
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Case Study
July 4, 2023
Developing Metaverse Pride 23 in Decentraland
Discover the challenges we face in celebrating Pride in the metaverse
Decentraland
Web3
Avatars
Development
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Case Study
June 9, 2023
Adapting a video game to different platforms: from Decentraland to Roblox
Tomb Chaser's journey across the platforms
Decentraland
Interoperability
Roblox
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Tutorial
July 7, 2021
Creating eye-tracking with Blender’s CATS plugin
Blender
Avatars
Unity
Maya
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Tutorial
June 4, 2020
Creating a Virtual Transit System for Decentraland
Decentraland
Maya
Unity
Substance Painter
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Case Study
August 1, 2019
How we made Total Reliable Delivery Service Characters
Maya
Zbrush
Avatars
Videogame